![5e homebrew classes list 5e homebrew classes list](https://i.pinimg.com/736x/db/78/28/db78281c1743838e10c3a441dada2eb7.jpg)
Or, as the Dungeon Master’s Guide (DMG) puts it:
![5e homebrew classes list 5e homebrew classes list](https://i.pinimg.com/originals/67/91/28/67912851bb7b58d30d8b418cd11ff9cc.png)
#5e homebrew classes list manual
That feat you were dreaming up might already exist in a better-balanced form in Tasha’s Cauldron of Everything (TCE), or maybe the quirk you want to add to a monster is already a special property of something in the Monster Manual (MM). In some of these cases, you might want to have a thorough look at official, playtested content to exhaust tried-and-true options before you get to work.
![5e homebrew classes list 5e homebrew classes list](https://i.pinimg.com/736x/4d/dc/51/4ddc518d3b16937e106aee2cddc48c4c.jpg)
#5e homebrew classes list how to
#5e homebrew classes list plus
In the D&D campaigns I’m currently playing or DMing, there is a lot of unofficial content going on: I play Matt Mercer’s gunslinger, a friend plays his bloodhunter-two homebrews so ubiquitous a new player might mistake them for official-there’s a Fire Domain cleric and a Death-Touched sorcerer (which I co-designed with a fellow DM), plus heaps of original monsters, items, and more. On the go? Listen to the audio version of the article here: